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Can Pinocchio Become A Real Boy?

Okay, here's my answer to Phil's answer to my answer to Randall Parker. I'll wait if you need to catch up…

Phil's virtual kid idea is much less…drastic than genetically altering human nature as Randall Parker suggested:

PHIL:
Once there are virtual children that we can talk to, teach, play with and -- through better and better virtual worlds technologies -- see and touch, the desire to have real children will decrease all the more… Virtual friends, lovers, parents, and children will be more reliable and less work than their real-world counterparts.

For now, let's skip one of the more alarming questions that underpins this scenario and assume that these virtual people are not true sentient beings --

A virtual kid would definitely be less trouble. But the trouble is indispensable to the experience. There are definitely times I'd like to pause the four-child reality at my house and leave town for a week. But I can't. And the fact that I can't directly effects the commitment I have to my children and, ultimately, the love I have for them. Where your treasure is – your efforts, your commitment, your time, and your money – there will your heart be also.

And this is a two-way street. Why does anyone love their parents? There are a million answers to that, but what you probably remember is some sacrifice that he or she made for you. Maybe your mother did without new outfits for a year to save up for your prom dress. Maybe you remember your father coming home exhausted from work night after night, but then dragging himself to all your baseball practices. Children from wealthy families probably remember the time their parents spent with them.

Could virtual children inspire the same level of commitment and, ultimately, love? Perhaps. But only if, as Phil suggested, these children could pass a Turing test. To inspire commitment, these children would have to be objectively real within a convincing virtual world.

Perhaps we are already seeing Virtual Kids 1.0 in The Sims, or in Second Life, or in other virtual worlds. Some people have gotten absorbed into these worlds to an unhealthy extent. If a proud "parent" is bragging about their kid, and then shows you a picture like this… run away!

candy corn kid in second life.JPG

Junior in his Candy Corn Costume, Halloween 2006.

I think the issue of sentience is at the heart of this. To be fully satisfactory as replacements for flesh and blood kids, virtual kids would need to be self-aware. If in looking at your "child" you know that there's no "there there," wouldn't it limit your parental commitment? I could imagine a modern Geppetto – an older childless man – laboring away on a Second Life boy, but ultimately coming away dissatisfied. No matter how real Pinocchio seems, Geppetto knows that he's just a marionette manipulated by programming.

What would it take for Pinocchio to become a real boy? I suspect that you'd need a true A.I. infant capable of growing as a person just like a real child. You'd need a world where a hug seemed just as real as in this world. In short, you'd need a lot more processing power than the Big Blue fairy is able to deliver today.

Turing believed that once a computer is objectively indistinguishable from a person, it is a person. I think he had far too much faith in human discernment. A.I.'s will be able to fool us long before they are truly self aware. With A.I. I'll be a Doubting Thomas - I'll accept an A.I. is a person when I see how the human brain's ability to parallel process is fully mapped out and duplicated in it's programming.

Therefore, I think it will be possible to have A.I.'s that are objectively real before they are capable of subjective experience. This brings us back to the alarming issues that Phil mentioned. Certainly mistreatment of sentient A.I.'s should be prohibited because they should have rights just like real-world people. But I'm also disturbed by the idea that people might abuse objectively real A.I. simulations. Sadism is ugly even in a fantasy world.

And love is always beautiful. But I would be very hesitant to invest that kind of emotion into a simulation. I would need to see how a virtual child is a real person. How it has a mind like a person that is capable of growing and maturing. I would need to know that Pinocchio has a chance of becoming a real boy.

In the original story Pinocchio was a bit of a sociopath in the beginning. He did whatever he felt like doing regardless of the consequences to himself or others. He needed an external conscience in the form of a cricket. It wasn't until he accepted the reality and importance of others that he became real.

A true relationship has to be based on reciprocal subjective appreciation of the other person as a person. Bridging that gap will require alot of effort from both Geppetto and Pinocchio.

Comments

Hmmm, now that I think about it, part of the reason for low fertility in the developed world is IMHO that women's labor is extremely valuable. It may be that low fertility rates are sustainable due to this factor. If at some point, human labor declines in value, we may see the return of population growth even in a population which had low fertility.

A virtual kid would definitely be less trouble. But the trouble is indispensable to the experience.

For those who are determined to have the real thing, sure. But those who have substituted pets for children are interested in some aspects of parenting -- the affection, the company, etc. -- but don't want to sign on for the whole deal. Specifically, they want to avoid the trouble and expense. (They probably wouldn't say that's what they're doing, but that's what it comes down to.)

The full-blown parenting experience that you're talking about is something that one has to believe to be a good and worthwhile and necessary thing in order to undertake. Some folks aren't convinced, but there are aspects of parenting that appeal to them. I think people in that category would be candidates for virtual parenthood even before Pinocchio is ready to be certified as a real boy.

If "obligation" is key to the experience, you could make your virtual kids "require" as much of your time, and as inconveniently, as real ones do, no?

Of course, you need haptic and aroma-synthesizing elements to make the experience complete.

I cannot recommend the book "On Intelligence" highly enough. It has resolved for me "when it's really AI".

It has less to do with parallelism and more to do with memory and prediction. Talk of multi-processors leads down the wrong path.


I think I will have a plug into the internets out of the back of my head before I have a virtual friend. To me, this implies that my friends in virtual spaces will be real people, and I'll be interacting with their avatars.

Hell, WOW is half-way there. Note how much more popular MMO games are compared to, say, single player RPGs.

On that note, if you must play an single-player-only RPG, choose "Elder Scrolls IV: Oblivion". I love it.

I remember one night when my daughter was a baby watching some disturbing, really horrible news documentary about kidnapped children. I tossed and turned after going to bed that night and could not fall alseep. Finally I went into the living room and sat down on the couch that was right next to my daughter's bedroom door. Being that close to her room, knowing that I was between her and everything else in the world, I was finally able to fall asleep.

There's nothing fun about having that kind of fear in your life, but this speaks to the kind of real experience that stephen is talking about. And, no, I don't think realistic odors will get you there.

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